Realtime Toon Shader for Maya v1.2

$0+
51 ratings

This is a toon shader for Maya Hardware 2.0 Renderer that implements a feature commonly used in game engines.

This shader is useful for previewing a model without exporting it to a game engine.

Features:

  • Inverted hull outline
  • 2 layer shadows
  • Color map for shadow areas
  • Grade map (Controlling shadows with grayscale textures)
  • Rim Light

Usage: https://github.com/kamone416/MayaToonOutlineShader#usage

X (twitter): @kamone416

License: https://github.com/kamone416/MayaToonOutlineShader?tab=MIT-1-ov-file


Update :

  • v1.2
    • Detail Color Map added.
    • Added parameter for smoothing shadows.
    • The back side is now rendered.
  • v1.1
    • Fixed outline thickness of scaled objects.


$
I want this!
Copy product URL

Ratings

4.9
(51 ratings)
5 stars
98%
4 stars
0%
3 stars
0%
2 stars
0%
1 star
2%
$0+

Realtime Toon Shader for Maya v1.2

51 ratings
I want this!